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CanadaON
Grade 10

Applications of quadratics using graphs

Interactive practice questions

A frisbee is thrown upward and away from the top of a mountain that is $120$120 metres tall.

The height, $y$y, of the frisbee at time $x$x in seconds is given by the equation $y=-10x^2+40x+120$y=10x2+40x+120.

This equation is graphed below.

Loading Graph...

A Cartesian plane has the $x$x-axis ranging from $0$0 to $6$6 and the $y$y-axis ranging from $0$0 to $200$200. The $x$x-axis is marked at major intervals of $2$2 units and minor intervals of $1$1 unit. The $y$y-axis is marked at major intervals of $50$50 units and minor intervals of $10$10 units. A parabola that opens downward is plotted on the Cartesian plane. The curve begins at point $\left(0,120\right)$(0,120) and rises to the right towards the vertex at point $\left(2,160\right)$(2,160). From point $\left(2,160\right)$(2,160), the curve descends towards the point $\left(6,0\right)$(6,0). The points and their coordinates are not explicitly given nor labeled.

a

What is the $y$y-value of the $y$y-intercept of this graph?

b

Which of the following descriptions corresponds to the value of the $x$x-intercept?

The maximum height reached by the frisbee.

A

The amount of time it takes for the frisbee to reach the ground.

B

The height of the mountain.

C

The amount of time it takes for the frisbee to reach its maximum height.

D
c

Given that the $x$x-value of the vertex is $2$2, what is the maximum height reached by the frisbee?

Easy
2 min

A rectangle is to be constructed with $80$80 metres of wire. The rectangle will have an area of $A=40x-x^2$A=40xx2, where $x$x is the length of one side of the rectangle.

Easy
5 min

The formula for the surface area of a sphere is $S=4\pi r^2$S=4πr2, where $r$r is the radius in centimetres.

Easy
6 min

A compass is accidentally thrown upward and out of an air balloon at a height of $100$100 feet. The height, $y$y, of the compass at time $x$x in seconds is given by the equation

$y=-20x^2+80x+100$y=20x2+80x+100

Medium
5 min
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Outcomes

10D.QR4.02

Solve problems arising from a realistic situation represented by a graph or an equation of a quadratic relation, with and without the use of technology

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